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Killzone shadow fall review
Killzone shadow fall review













Colors bounce off walls, projecting them through hallways that would otherwise be a different color. All the little details in this game are just so impressive, like cloth textures on a Helghast or VSA soldier, or how the textures on walls all appear to look life-like. Lighting is second to none, as you’ll see in some of the videos below. The animations and particle effects so fluid, it’s hard not the stare in awe and satisfaction every time. It’s all rather stunning and is a relief to see it move away from the gritty, orange/brown-tinted look that past Killzone Games sported. In one map, you’ll be battling it out in a luscious green forest, while in another, you’re fending for your life in close, tight quarters of a cold, dark and damp ship. One can say that the levels truly feel alive (and dead) as the colors really set the tones and moods. Walking through levels, glaring at the lighting, and even textures on the ground and characters, it all looks absolutely stunning and highly detailed, especially at a constant 60 frames-per-second. From gorgeous vibrant colors to fluid animations, Shadow Fall is truly a title worthy of being called “next-gen”. A Next-Gen Leap in VisualsĪs a launch title, Killzone: Shadow Fall does not disappoint when it comes to showing off its graphical prowess on the beefy hardware inside the PlayStation 4.

killzone shadow fall review

Of course, we have to give praise to the DualShock 4 controller for its slick precision and more-than-welcomed improvements over the gimpy DualShock 3 controller. After getting used to Killzone: Shadow Fall with its lack of auto-aim, I find it just plain awkward going into any other FPS that does feature it. You can ignore all the videos on YouTube, as this game supports a smooth 60 frames-per-second (Youtube only allows for about 30 frames-per-second, giving the game a ‘slower’ appearance’). Yes, the controls do have that classic Killzone 2 ‘weighty’ feel to it, but it isn’t as heavy – more akin to a solder’s weight you’d feel in a Battlefield game. It’s extremely fast paced and fluid, yet you aren’t taken down in a matter of seconds with fast-killing, high-damage weapons. The gameplay feels like a wonderful mix of Call of Duty and Halo.

#KILLZONE SHADOW FALL REVIEW SERIES#

While the series has had its ups and downs, Shadow Fall takes everything we loved about Killzone 2’s Multiplayer and mixes it up with the new-found mechanics in Shadow Fall. With fond memories of the multiplayer in Killzone 2, but a disappointment with Killzone 3’s multiplayer offerings, does the latest in the series build upon the components we grew to love, or does it continue to take steps backward even more so? Being a huge fan of the franchise, I was a bit cautious, despite liking what I have already seen so far. The latest iteration of Killzone in the relatively long running FPS, PlayStation-exclusive series has finally launched alongside Sony’s next-generation console, the PlayStation 4.













Killzone shadow fall review